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 Post subject: [Double Request] Jets'n'Guns & Magic Sword [PC, SNES]
PostPosted: Thu Mar 17, 2011 7:57 pm 
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Joined: Sun Dec 27, 2009 1:09 am
Posts: 265
I've had a couple of requests in my mind for some time, and like last time making a separate thread for every game would be silly:


Jets'N'guns [Horizonal shooter | PC]

copypasta from wikipedia:
Jets'n'Guns[1] (also shortened to JnG) is a 2D, side-scrolling shoot 'em up computer game released in late 2004 for Microsoft Windows by RakeInGrass software.

The developers have stated they were heavily inspired by the games Tyrian 2000, Project-X and Walker. As in Tyrian, players earn money by destroying enemies and picking up bonuses in each level. In-between levels, players can purchase weapons and devices for their ship, and upgrade them, provided they have enough money.

However, Jets'n'Guns is more complex than Tyrian in this respect. There are many more weapons to choose from, and a greater variety of devices to purchase and more ways to upgrade the player's ship. Also, unlike in Tyrian, where a player could get through most, if not all of the game using the weapons available at the start of the game (with upgrades and new ship systems), in JnG the player is forced to experiment with their weapons in order to be successful. The game has no lives, so the player can keep attempting a level until they beat it.

According to the developers, one of the reasons they chose to do a side scroller, as opposed to a vertical scroller, was so they could put in lots of visual humour. Players can expect to see, among other things, spacefighters with knives strapped to them and various humorous signs. They can also expect most of the weapons in the weapon shop have advertising posters, emblazoned with messages such as "Ultimate destructive power!" or "As seen on TV!". Also, cultural references are scattered throughout the game, both in the equipment and the actual levels.

The side scrolling nature of the game introduces an unusual strategy. When some enemy ships are shot down, they crash down onto enemies and buildings on the ground, often with devastating results. Killing ground troops often results in masses of blood and tiny body parts flying across the screen.

Video:


If nothing else, atleast the music in the game is awesome

Get it from: http://thepiratebay.org/torrent/4555767




MAGIC SWORD [Adventure/Platformer | SNES]
Magic Sword is your typical sidescrolling adventuring hack'n'slashing game, much like the Golden Axe and the arcade DnD games.
You go forward, kill enemies, rescue prisoners to be your allies and kill bosses to advance in the tower to finally kill the ultimate evil and save the world

Video:


I realise that some streamers have played bits of this game after me whining them for hours, but for once I'd like to see a full playthrough from start to finish.

Get it from any of your regular ROM sites.

There's also an arcade version of the game, wich to my knowledge has co-op mode *coughhintpoandramstrongcough*


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 Post subject: Re: [Double Request] Jets'n'Guns & Magic Sword [PC, SNES]
PostPosted: Thu Mar 17, 2011 9:22 pm 
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Joined: Tue Jan 19, 2010 1:44 am
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Location: Söderhamn, Sweden
How does the coop work in Magic Sword? Does the second player just jump in whenever the first player encounters a follower or what?


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 Post subject: Re: [Double Request] Jets'n'Guns & Magic Sword [PC, SNES]
PostPosted: Thu Mar 17, 2011 11:30 pm 
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Joined: Sun Dec 27, 2009 1:09 am
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In the arcade version both players control a main character, and both can have one companion each.

found a video of it too:


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